Update:
All the patches1, 2 has been merged into the main branch of Fennel language, so expect to see improved fennelview in next stable release! Some semantics have been altered, so I’ve updated the post a bit to reflect the changes.
Tags / fennel
Previously I decided to implement a rather basic raycasting engine in ClojureScript. It was a lot of fun, an interesting experience, and ClojureScript was awesome. I’ve implemented a small labyrinth game and thought about adding more features to the engine, such as camera shake, and wall height change.