Andrey Listopadov

Tags / fennel

Update: All the patches1​, 2​ has been merged into the main branch of Fennel language, so expect to see improved fennelview in next stable release! Some semantics have been altered, so I’ve updated the post a bit to reflect the changes.
Previously I decided to implement a rather basic raycasting engine in ClojureScript. It was a lot of fun, an interesting experience, and ClojureScript was awesome. I’ve implemented a small labyrinth game and thought about adding more features to the engine, such as camera shake, and wall height change.
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