Andrey Listopadov

Tags / tic80

This post is midway through the last week I have to work on the game in a platforming genre. And it’s a bit of a shame because currently, I’m having a blast - now that the physics and camera are in place the game already feels like a playable thing.
Who knew that writing a post about how I’ve procrastinated for two whole weeks instead of following my own challenge would be so motivating? Immediately after I posted the previous post on Monday, I regained interest and started working on physics integration. Well, making a platformer without experience turned out to be harder than I thought, though I got stuck on things that are not platformer specific.
Long story short, no progress so far. I’m starting to think that the way I’ve set this challenge up actually mostly demotivates me to continue rather than encourages me to press forward. To say that I’ve been working on Game1 will be both a lie to myself and to you.
Quite recently a Fennel game jam happened on itch.io and I’ve decided to participate. I’ve been part of the Fennel community for some years, and every once in a while a lot of people from this community participated in a lisp game jam, but I’ve never made a game before, so I’ve skipped these events.
Newer Page 2 of 2 Older