Andrey Listopadov

Categories / programming

Today I would like to talk about three separate tools, and how we can combine them with the power of Emacs.

Recently I’ve stumped upon a Reddit thread about defining a function that you can call a limited amount of times in Rust, with compile-time check, and I wondered if I can make the same thing in Clojure.

Some time ago I ported most of Clojure’s core namespace to Fennel and made it into a library called fennel-cljlib. This was my first library for Fennel, so it wasn’t really great in terms of how it was implemented. While it was making Fennel more like Clojure syntax-wise, which I like, it wasn’t following Clojure’s semantics that well.
I often hear this phrase: “programmers are counting from zero”. Not so long ago I actually decided to check if it is true and asked some programmers I know to count to ten out loud. None of them counted from zero. Well, this phrase is usually brought up when discussing various programming languages, which share the common idiom - zero-based array indexing.
The last time I touched ClojureScript was almost two years ago. It was a really fun experience, and actually, it was a bit special to me personally. Prior to that post, I only learned lisp1 via books and mostly used it only for configuring Emacs, and while I’ve liked the idea of code as data and other lisp aspects, I never did anything more with the language.

…kinda.

I think that the only acceptable test coverage percentage is about 100%. And in this post, I’ll try to explain why I choose to believe it.

A day ago I was asked if it’s possible in C to make some preprocessor macro that will create a tuple object from something like tuple(a, b, c). I’m not writing in C actively anymore, since I switched to Clojure some years ago, but I still like to poke with C from time to time.
Lately, I’ve been into understanding asynchronous programming. Since my background is mostly bare metal C, which has no asynchronous programming whatsoever (apart from running on multiple chips, and communicating via shared memory), and I did only a little bit of C++ and Rust, it’s fair to say, that async is pretty new for me.
Today’s topic will be about lazy sequences and how these are different from iterators. I’ve wanted to make an article on this topic for some time, but unfortunately, there was no good way to show the differences using a single language (that I know), because usually, languages stick to one of those things.
Not long ago I posted a small article on a Condition System in Clojure language. In that article, I was mostly trying to understand what a condition system is, and how it can enhance error handling in the code I write. Since that time, I’ve understood this system a lot better, by actually trying it in the Common Lisp language, the place where it came from, as far as I know.
Newer Page 4 of 5 Older